Campaign blogs

Here you can find the individual pen and paper game sessions of our own Arkanthia campaign as a blog.

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The ambush

After our four friends had finally arrived at the ‘Der Wanderer’ rest house after a long hike in the last blog and were only looking forward to a warm meal, a small and bleeding boy came rushing into the dining room and desperately asked for help. Heroic as our four friends are, they now charged through the dense forest. Find out here whether they can really help the boy:
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Goodbye, Fichtenstein!

Our four adventurers have spent many sessions in Fichtenstein, but today they are finally heading in the direction of the inn ‘The hiker’. Find out who they meet here and what other surprises await them here:
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The stopover on Logar

After Theo, Löwenzahn and Kel Tuh Las decided to drag Aldric to the next island last time, the three of them also explore it today. In the process, Löwenzahn makes an interesting discovery. You can find out what it is here:
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Consequences

This time our four friends continue their search for the missing José. On the island of Midgar, they make a thrilling discovery on a stranded ship, and an unexpected betrayal escalates the situation. As Aldric struggles with his new fear of water, his three friends work on a new plan. Find out what it’s all about here:
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The way to Midgar

Today, our four heroes continue their search for the missing sailor José. They quickly come across a puzzle, which Aldric solves in no time at all. Find out here what information the riddle gives them and how the solution leads them to the island of Midgar: